Game I developed in 3 months for my thesis "Investigating a player's reflection of their moral agency through the procedurality of digital games"

The main purpose of the game is to try and keep certain humans (Or blue boxes in this case cos I ran out of time) alive, while also allowing others to die to collect a number of years.

StatusPrototype
PlatformsHTML5
AuthorAndrew Tanti
GenrePuzzle
Made withUnity
Tags3D, Isometric
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksSource code

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