Maybe Death Was Kinder
Game I developed in 3 months for my thesis "Investigating a player's reflection of their moral agency through the procedurality of digital games"
The main purpose of the game is to try and keep certain humans (Or blue boxes in this case cos I ran out of time) alive, while also allowing others to die to collect a number of years.
Status | Prototype |
Platforms | HTML5 |
Author | Andrew Tanti |
Genre | Puzzle |
Made with | Unity |
Tags | 3D, Isometric |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Source code |
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